Ordinary Requirements
Ideals
- Give an explanation of the Sea Scout emblem and tell how and why
is is used. Prove that you have a general understanding of the
customs and courtesies of the sea.
References: See "Customs and Courtesies" on page 16, "Badges
of Office--Youth" on page 117, and "Badges of Office--Adult" on page
118.
- Give a brief history of the U.S. flag, and show when to fly it
and how to hoist, lower, fold, display, and salute it.
Reference: See "The History of Your Flag" on page 17.
Active Membership
- Attend at least 75 percent of your ship's meetings and special
activities for six months. Note: Check with your ship's yeoman.
- Complete quarterdeck training, either as a petty officer or as a
prospective petty officer, as provided and required by your ship and
council.
- Recruit a new member for your ship and follow through until the
new member is registered and formally admitted. (This requirement
may be waived by the ship committee if additional membership is not
possible at the time the Sea Scout applies.)
Reference: See "Recruiting New Members" on page 20.
Special Skills
- Boats: Know the identifying features and special
advantages of 10 of the following types of boats: Canoe, catamaran,
dinghy, dory, kayak, motor cruiser, motor lifeboat, motor sailer,
motor whaleboat, pram, pulling whaleboat, punt, runabout,
self-bailing surfboat, skiff, trimaran. Name the principal parts of
the type of craft commonly used by your ship.
Know the proper display of boat flags and
courtesy on small boats.
Demonstrate your ability to handle a rowboat.
References: See "Boat Etiquette" on page 303, "Larger Sailing
Craft" on page 265, "Powerboats" on page 268, and Rowing
merit badge pamphlet, No. 33404
- Marlinspike Seamanship: Using line appropriate to the
craft you normally use, tie the following knots and explain the use
of each:
overhand knot,
stevedore's knot,
bowline on a bight,
timber hitch,
rolling hitch,
marline hitch,
midshipman's hitch, and
double bowline (French bowline).
Name the various materials used for rope, the
advantages and disadvantages of each, and the characteristics of
laid and braided rope. Understand the meaning of lay, thread,
strand, and hawser.
Demonstrate the ability to secure a line to
pilings, bitts and rings, and to coil, flake, and flemish a line.
Know how rope is sized and measured. Demonstrate how to cut and heat
seal a synthetic line.
References: See "Rope" on page 123 and "Knots" on page 127.
- Ground Tackle: Describe five types of anchors. Describe
how each type holds the bottom, the kind of bottom in which it holds
best, and any other advantages or disadvantages.
Name the parts of a stock and stockless anchor.
Demonstrate the ability to weigh and set anchor.
Reference: See "Ground Tackle" on page 145.
- Piloting: Explain the degree system of compass direction.
Explain variation and deviation, and show how corrections are
applied to correcting and uncorrecting compass headings assigned by
your consultant.
Name relative bearings expressed in both degrees
and points. Be able to report objects in view and wind directions
with respect to the boat, and know the duties of a lookout.
Name three kinds of devices used aboard ship for
measuring speed and/or distance traveled and, if possible,
demonstrate their use.
Make a dead reckoning table of compass and
distances (minimum three legs) between two points, plot these on a
chart, and determine the final position.
Note: It is best if this requirement can be met while under
way. If this is not possible, it may be simulated, but the courses
and charts used must be those in the normal cruising area of the
ship.
References: See "Piloting and Rules of the Road" on page 170
and "Speed Logs" on page 201.
- Communications: Name the three principal methods of
visual signaling and explain the advantages and limitations of each
method.
Name the three principal types of radiotelephone
equipment in marine use and demonstrate your knowledge of correct
radiotelephone procedures.
References: "Communications Signaling" on page 220 and
"Radiotelephone Procedures" on page 198.
- Time: Understand Universal coordinated time (Greenwich
mean time) and zone time, and demonstrate the ability to convert
from one to the other for your local area. Name the seven watches
and bell time. Understand the 24-hour system of telling time.
References: See "Time" on page 228 and "Watches and Bell Time
Contest" on page 36.
- Swimming: Meet the requirements for the Swimming merit
badge.
References: See "Safe Swim Defense" on page 249 and
Swimming merit badge pamphlet, No. 33352.
- Cruising: Take part in the planning and make a 2-day
(including overnight) cruise in an approved craft under leadership.
Submit a satisfactory log of the cruise.
Name the wheel or helm orders specified in the
current Pilot Rules manual. While on the cruise, perform the duties
of a helmsman.
Note: For each day of the cruise, fill out a cruise log.
References: See "Sample Plan--Long Cruise" on page 72 and "Helmsmanship"
on page 218.
- Safety: Know the man overboard, fire, abandon ship and
all other drills used by your ship.
List the equipment that should be contained in an
abandon ship bag, and list the duties to be performed before
abandoning ship.
List safety equipment required by law for your
ship's main vessel. Discuss BSA Safety Afloat with a ship's
officer.
References: See "Boating Safety" on page 242; "Overloading or
Improper Loading Equals Boating Accidents" on page 253; BSA
Safety Afloat Training Outline, No. 34159; and Federal
Requirements and Safety Tips for Recreational Boats (U.S. Coast
Guard)
- Galley: While on a cruise or at a camp, prepare or take
charge of a breakfast, lunch and dinner, including boiled, fried,
and uncooked dishes. Demonstrate your ability to properly use the
galley equipment or personal cooking gear aboard your craft.
Demonstrate appropriate sanitation techniques for food preparation
and meal cleanup.
Submit a menu, list of provisions, and estimated
costs before meeting the above requirement.
Explain the use of charcoal, pressurized alcohol,
propane, and compressed natural gas stoves including safety
precautions for each.
References: See "Good Galley--Good Cruise" on page 73, "Fire
Prevention" on page 246, and Cooking merit badge pamphlet,
No. 33349.
- Sailing: Name the principal parts of the masts, booms,
spars, standing and running rigging, and sails of a gaff- or
Marconi- rigged sloop, schooner, and ketch or yawl.
Describe the identifying characteristics of a
sloop, ketch, yawl, cutter, and schooner.
Reference: See "Larger Sailing Craft" on page 265 and
appendix A.
- Work: As a Seaman Apprentice log at least 16 hours work
on ship equipment, projects, or activities other than regular ship
meetings, parties, dances, or fun events.
Note: Arrange this through the ship's officers.
- Electives: Do any three of the following.
Note: Many ships place emphasis on differing skills because
of the nature of their programs. Check with ship's petty officers
before selecting electives to ensure that they will be consistent
with the ship's program.
- Drill: Demonstrate your ability to execute
commands in close-order drill.
Reference: See "Drill Ship Formations and Movements" on
page 44.
- Signaling: Send and receive semaphore messages
using proper procedures at a rate of at least 30 letters a
minute.
Reference: See "Semaphone" on page 221.
- Compass: Box the compass to 32 points and
demonstrate your ability to compute the degree heading for each
point. Describe the relationship between the 32 points and the
relative bearing system using points.
Reference: See "Mariner's Compass" on page 171.
- Yacht Racing: Describe the procedures used in
yacht racing, and the signals used by the race committee to
start a race, and serve as a crew member in a race sailed under
current International Sailing Federation Rules.
Note: Secure the help of your ship's officers to obtain a
copy of the current version of the ISAF racing rules from the
U.S. Sailing Association and secure a berth on your nearest
qualified yacht club race, or sail in your local council or
regional sailing races.
- Sailing: In a cat-rigged or similar small
boat, demonstrate the ability to sail singlehandedly a
triangular course (leeward, windward, and reaching marks).
Demonstrate beating, reaching, and running. A qualified
instructor must observe this.
Reference: See appendix A.
- Ornamental Ropework: Demonstrate your ability
to make a
three-strand turk's head and a
three-stand monkey's fist. Use the monkey's fist to make up
a heaving line.
Note: Most ornamental ropework is far too complicated to
describe and illustrate effectively within a manual of this
type. Secure the help of a consultant and read the literature
the consultant recommends.
- Engines: Perform routine maintenance on your
ship's propulsion system, including filter, spark plug, oil
changes, and other appropriate proper fueling procedures. Refer
to operation manuals or ship officers for correct procedures.
Reference: See "Engines" on page 160.
BACK
|
|