Able Requirements
Ideals
- Organize and conduct two impressive opening ceremonies
and two impressive closing ceremonies for your ship.
Reference: See "Opening and Closing Ceremonies" on
page 25.
- Demonstrate and explain the proper etiquette for boarding
a Sea Scout vessel, landship, and naval vessels. Explain
and demonstrate when and where to display the U.S. ensign,
ship, and signal flags on a Sea Scout, Coast Guard, or
Naval vessel.
Or
Lead your ship in a discussion of how the sea history of our nation has contributed
to our way of life.
Reference: See "Boat Etiquette" on page 303, "Leading
a Discussion" on page 52, and appendix K.
Active Membership
- Attend at least 75 percent of your ship meetings and
special activities for one year.
Note: Check with your ship's yeoman.
- Serve effectively either as an elected petty officer
of your ship or as the chair of a major ship activity.
References: See "Election of Petty Officers" on
page 5 and "Conducting the Activities" on page 61.
- Prepare and present a 15-minute program on Sea Scouting
to a Boy Scout troop, Venturing crew, Venturing Officers'
Association meeting, school class, or other youth group.
Some of the time should be used to describe the activities
of your ship, with time allowed for questions and discussion
of Sea Scouting.
Reference: See "Making a Speech" on page
51.
Special Skills
- Boats: Know and use a customized equipment checklist
for your vessel. Learn and demonstrate your ability to
properly operate a boat equipped with an outboard motor
of not more than 25 horsepower. Included should be proper
mounting of the motor, fueling, manual starting, leaving
a dock, maneuvering, coming alongside, and securing the
motor (including flushing if in salt water). Some states
require an operator's license for outboard motor operations.
Secure such a license, if required, before meeting this
requirement.
Locate the capacity plate required
to be affixed to all newer small boats. Show how to compute the
safe loading capacity for a small boat.
Reference: See "Outboard Motors" on page 168, "Overloading
or Improper Loading Equals Boating Accidents" on page 253, "Powerboats" on
page 268, and Motorboating merit badge pamphlet, No. 33345.
- Marlinspike Seamanship: Submit an eye splice, short
splice, and a palm-and-needle whipping. Know the
names and functions of lines used to secure a vessel
to a dock. Understand and execute docking commands used
in handling lines on your ship's main vessel.
Describe the parts of a block
and how blocks are sized. Demonstrate the various types of tackle
used by your ship.
Submit a flat seam, round seam,
and grommet eye sewn in canvas or Dacron. Describe how each is
used in the care of sails.
Reference: See "Whipping" on page 133, "Splicing" on
page 133, "Blocks and Tackles" on page 141, "Canvas
Work adn Sail Repair" on page 138, and "Sail Maintenance" on
page 264.
- Ground Tackle: Identify a capstan or windlass
and explain its use in handling line, wire rope, or chain.
Identify and explain the fittings used to handle chain.
Describe the various kinds of anchor rode and the advantages
of each type.
Describe the methods of marking
chain. Understand and execute the commands used in handling ground
tackle.
Identify and explain the use
of the following: thimble, shackle, turnbuckle, pelican hook,
sister hook, and other ship's hardware and fittings commonly
used aboard your craft. Describe how each is sized.
Note: See ship's officers for identification of the hardware and fittings
on your ship's main vessel.
Reference: See "Ground Tackle" on page 145.
- Piloting: Understand the system of aids to navigation
employed in your area, including buoys, lights, and daymarks,
and their significance and corresponding chart symbols.
Read in detail a National Ocean Service chart, preferably
for the area normally cruised by your ship, identifying
all marks on it. Explain the use of tide tables, current
tables, light lists, and how to update a chart using the Notice
to Mariners.
Describe the deck log kept
aboard your ship's principal craft. Keep a complete log for three
cruises.
While on the water, determine
a fix of your position from three or more visual bearings and
plot this position on a chart.
Note: This is difficult to do in small sailing or power
craft. Arrange for a larger, more stable craft if needed. Check
with your ship's officers.
Reference: See "Piloting and Rules of the Road" on
page 170 and "Navigation and Weather" on page 223.
- Swimming: Meet the requirements for the Lifesaving
merit badge.
Reference: Lifesaving merit badge pamphlet, No. 33297.
- Cruising: Make a long cruise (two weeks) after
becoming Ordinary. Earn the Long Cruise badge.
Reference: See "Long Cruise Badge" on
page 100.
- Safety: Know and put into practice the rules for
fire prevention. Conduct a fire safety inspection of the
craft normally used by your ship or of your ship's meeting
place. Note any fire hazards and report them to your ship's
petty officers.
Know the different kinds of
fire extinguishing agents and how each works. Know the classes
of fires and the type of fire extinguisher that may or may not
be used for each. In a safe place under adult supervision, demonstrate
the extinguishing of class A and class B fires with an approved
fire extinguisher. See that the fire extinguisher used is properly
recharged or replaced.
Reference: See "Fire Prevention" on page 246
and Fire Safety merit badge pamphlet, No. 33318.
- First Aid: Meet the requirements for First Aid
merit badge or American Red Cross Standard First Aid. Obtain
CPR certification. Demonstrate the Heimlich maneuver and
tell when it is used.
Reference: First Aid merit badge pamphlet, No.
33301, Boy Scout Handbook, No. 33105, pages 296-297.
- Rules of the Road: Explain and demonstrate a working
knowledge of the nautical rules of the road that govern
the local waters used by your ship's principal craft. Explain
and demonstrate ship's lights, rules in limited visibility,
whistle signals, and right of way, including exceptions
vessels. Describe special lights and day shapes deployed
on the following vessels: not under command; restricted
by ability to manover; constrained by draft; fishing (trawling);
sailboat.
Reference: See "Rules of the Road" on
page 174.
- Navigation: Understand the systematic division
of the earth's surface by latitude and longitude. On Mercator
charts, place the coordinates of maritime positions and
locate positions on charts when furnished with coordinates.
Demonstrate your ability to
fix your position by the following methods: lines of positions
on two known objects, running fix, and estimated position.
Discuss the method for establishing
a radar fix. Lay a course and execute it using dead reckoning.
Establish distance from a known
object using "double the angle on the bow" and explain
how to set a danger angle.
Discuss how GPS (Global Positioning
System) operates, the purpose of way points, and the use of set
and drift.
Note: If this requirement cannot be met under way, the
skills should be demonstrated using charts of the ship's normal
cruising area.
References: See "Charts" on page 206, "Latitude
and Longitude" on page 224, and "Dead Reckoning" on
page 209.
- Boat Maintenance: Know how and why to use marine
enamel, varnish, and synthetic coatings for both topsides
and underbodies of boats. Demonstrate the proper surface
and coating preparation, coating techniques, care of stored
coatings, and cleaning of brushes. Explain any special
techniques needed for the maintenance and repair of fiberglass
hulls and decks.
Know the names, uses, sizes,
and proper care of the common hand tools used aboard your craft.
Note: Consult your ship's petty officers and the marine
supplier or maintenance people in your area with which your ship
does business for information on the above.
References: See "Boat Miantenance and Engines" on
page 157, and "Fiberglass Repairs" on page 170.
- Electives: Do any three of the
following.
Note: Many ships place emphasis on differing skills
because of the nature of their programs. Check
with your ship's petty officers before selecting electives
to assure that they will be consistent with the ship's
program.
Sailing: While in command of a crew of
not less than two other persons, demonstrate your ability
to sail a sloop or another suitable boat correctly and
safely over a triangular course (leeward, windward, reaching
marks) demonstrating beating, reaching, running, an d
the proper commands.
Reference: See appendix A.
- Boats: Teach and command a crew under
oars using a boat pulling at least four oars single-
or double-banked. Perform the following manuvers:
get under way, maneuver ahead and back, turn the
boat in its own length, dock, and secure.
References: See "Maneuvering at a Dock" on
page 155, "Types of Powerboats" on page 273,
and "Rowing" on page 275.
- Radio: Demonstrate the correct procedures
to transmit and receive radiotelephone distress (Mayday),
urgency (Pan), and safety (Security) messages, as
well as normal traffic.
References: See "Radiotelephone Aboard Ship" on
page 197, and Marine Radio Could be a Lifesaver (U.S.
Coast Guard).
- Drill: Demonstrate your ability to
give and execute commands in close-order drill.
Reference: See "Techniques for Close-Order
Drill" on page 45.
- Engines: Understand the safe and
proper procedures for gasoline and diesel inboard
engines, including: fueling, prestarting checks,
ventilation, starting, running, periodic checks while
running, securing, postoperative checks, and keeping
an engine log.
If possible, demonstrate
using the type of engine (gasoline or diesel) aboard
the craft you most frequently use. Understand and demonstrate
the preventive maintenance schedule recommended by the
manufacturer.
Demonstrate basic knowledge
of troubleshooting.
Reference: See "Boat Maintenance and Engines" on
page 157.
- Yacht Racing: Demonstrate your understanding
of the shapes, flag hoists, gun, and horn signals
used in sailboat racing as well as a working knowledge
of the racing rules of the International Sailing
Federation.
Serve as helmsman,
with one or more additional crew members, of a sloop-rigged
or other suitable boat with a spinnaker in a race sailed
under ISAF racing rules.
- Sea History: Know the highlights
of sea history from the earliest times to the present.
Include the evolution of boat construction and propulsion,
important voyages of exploration and development,
the origin of sea traditions, and leaders of U.S.
sea history and their achievements.
Reference: See "The Evolution of Ships" on
page 281.
- Ornamental Ropework: Demonstrate
your ability to fashion the following items of ornamental
ropework: four-strand turk's head, coach whipping,
cockscombing, round braid, flat sennit braid, wall
knot, and crown knot. Make a useful item such as
a bos'n's call lanyard, rigging knife lanyard, bell
rope, etc., or decorate some portion of your ship's
equipment such as a stanchion, rail, lifeline, tiller,
etc., as an example of your work.
Reference: Although pages 127 through 133 will
be helpful, ornamental ropework is far too complicated
to describe and illustrate effectively in a manual of
this type. Secure the help of a consultant and read the
literature the consultant recommends.
- Specialty Proficiency: Do one of
the following: become a certified scuba diver; become
proficient in windsurfing, surfing, kayaking, or
whitewater rafting/canoeing.
|
|
|